Go For It
Go for it is a mobile application concept realized during the year 2018-2019 over 1 month
The objective of the project is to allow the user to discover "hidden" places in certain large cities.
The application presents this as a city map with different points of interest like some role-playing games to invite users to discover all the places of the city and win rewards.
In addition, users have access to thematic routes of their choice in order to learn more about the city.
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Concept & Project Management: Mezza Nathan
Prototypage : Arthur Baudin & Maxime POLY
Charte graphique : Abdou
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The old Sonata
The old Sonata is a game concept designed for the entrance exam to Enjmin 2019, a video game school.
This folder was designed for the Game Design section of this school, it must have been inspired by one of these videos.
The game puts us in the place of Michel an old dying man who decides to tell a last story to his grandchildren. But Alzheimer's prevents him from having clear memories of his life.
In this walking simulator, you will have to go through the different key moments of the hero's life, sometimes simple, sometimes fantastic, you will discover the colorful life of this old man.